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  2. Shape and form (visual arts) - Wikipedia

    en.wikipedia.org/wiki/Shape_and_form_(visual_arts)

    A form is an artist's way of using elements of art, principles of design, and media. Form, as an element of art, is three-dimensional and encloses space. Like a shape, a form has length and width, but it also has depth. Forms are either geometric or free-form, and can be symmetrical or asymmetrical.

  3. Geometry template - Wikipedia

    en.wikipedia.org/wiki/Geometry_template

    The template made use polycarbonate – a new type of thermoplastic polymer when Mathomat first came out – which was strong and transparent enough to allow for a large number of stencil shapes to be included in its design without breaking or tearing. The first template was exhibited in 1970 at a mathematics conference in Melbourne along with ...

  4. Template:PD-shape - Wikipedia

    en.wikipedia.org/wiki/Template:PD-shape

    The image only consists of typefaces, individual words, slogans, or simple geometric shapes. It is not a logo. Don't be deceived by its name! {{PD-textlogo}} Use when: The image only consists of typefaces, individual words, slogans, or simple geometric shapes. It is a logo. Use {} along with it, when applicable. Very specialized {}

  5. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. Raster graphic sprites (left) and masks

  6. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.

  7. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    Vector-based devices, such as the vector CRT and the pen plotter, directly control a drawing mechanism to produce geometric shapes. Since vector display devices can define a line by dealing with just two points (that is, the coordinates of each end of the line), the device can reduce the total amount of data it must deal with by organizing the ...

  8. Category:Geometry templates - Wikipedia

    en.wikipedia.org/wiki/Category:Geometry_templates

    If the template has a separate documentation page (usually called "Template:template name/doc"), add [[Category:Geometry templates]] to the <includeonly> section at the bottom of that page.

  9. Lists of shapes - Wikipedia

    en.wikipedia.org/wiki/Lists_of_shapes

    Lists of shapes cover different types of geometric shape and related topics. They include mathematics topics and other lists of shapes, such as shapes used by drawing or teaching tools. They include mathematics topics and other lists of shapes, such as shapes used by drawing or teaching tools.

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