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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Heaven Benchmark - Wikipedia

    en.wikipedia.org/wiki/Heaven_Benchmark

    The benchmark was developed and published by UNIGINE Company in 2009. The main purpose of software is performance and stability testing for GPUs. Users can choose a workload preset, Basic or Extreme, or set the parameters by custom. The benchmark 3D scene is a steampunk-style city on flying islands in the middle of the clouds.

  4. Alienware - Wikipedia

    en.wikipedia.org/wiki/Alienware

    The Aurora R5 was released during the transitioning phase between the GeForce 900 series and GeForce 10 series graphics cards, and the list was extensive; GTX 950 with 2 GB GDDR5, GTX 960 with 2 GB GDDR5, GTX 970 with 4 GB GDDR5, GTX 980 with 4 GB GDDR5, and the GTX 980 Ti with 6 GB GDDR5, all of which could also be put in SLI.

  5. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    Testing by Ars Technica in August 2015 revealed slight performance regressions in DirectX 12 over DirectX 11 mode for the Nvidia GeForce 980 Ti, whereas the AMD Radeon R9 290x achieved consistent performance improvements of up to 70% under DirectX 12, and in some scenarios the AMD outperformed the more powerful Nvidia under DirectX 12. The ...

  6. Tegra - Wikipedia

    en.wikipedia.org/wiki/Tegra

    The Tegra-line evolved to emphasize performance for gaming and machine learning applications without sacrificing power efficiency, before taking a drastic shift in direction towards platforms that provide vehicular automation with the applied "Nvidia Drive" brand name on reference boards and its semiconductors; and with the "Nvidia Jetson ...

  7. Benchmark (computing) - Wikipedia

    en.wikipedia.org/wiki/Benchmark_(computing)

    A graphical demo running as a benchmark of the OGRE engine. In computing, a benchmark is the act of running a computer program, a set of programs, or other operations, in order to assess the relative performance of an object, normally by running a number of standard tests and trials against it.