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  2. Rounding - Wikipedia

    en.wikipedia.org/wiki/Rounding

    This type of rounding, which is also named rounding to a logarithmic scale, is a variant of rounding to a specified power. Rounding on a logarithmic scale is accomplished by taking the log of the amount and doing normal rounding to the nearest value on the log scale. For example, resistors are supplied with preferred numbers on a logarithmic scale.

  3. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    This rounding rule is biased because it always moves the result toward zero. Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal to 0) is used.

  4. Round number - Wikipedia

    en.wikipedia.org/wiki/Round_number

    A round number is an integer that ends with one or more "0"s (zero-digit) in a given base. [1] So, 590 is rounder than 592, but 590 is less round than 600. In both technical and informal language, a round number is often interpreted to stand for a value or values near to the nominal value expressed.

  5. Professor Kageyama's Maths Training: The Hundred Cell ...

    en.wikipedia.org/wiki/Professor_Kageyama's_Maths...

    It was released in North America as Personal Trainer: Math on January 12, 2009 [2] and also in South Korea in 2009. The game is part of both the Touch! Generations and Personal Trainer series. [3] The game received mixed reviews, with common criticisms cited for the game's difficulty in recognizing some numbers and for not being very ...

  6. Significant figures - Wikipedia

    en.wikipedia.org/wiki/Significant_figures

    If the n + 1 digit is 5 not followed by other digits or followed by only zeros, then rounding requires a tie-breaking rule. For example, to round 1.25 to 2 significant figures: Round half away from zero rounds up to 1.3. This is the default rounding method implied in many disciplines [citation needed] if the required rounding method is not ...

  7. 100 prisoners problem - Wikipedia

    en.wikipedia.org/wiki/100_prisoners_problem

    Each prisoner has to find their own number in one of 100 drawers, but may open only 50 of the drawers. The 100 prisoners problem is a mathematical problem in probability theory and combinatorics. In this problem, 100 numbered prisoners must find their own numbers in one of 100 drawers in order to survive.