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  2. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    In a fighting game many 360 degree motion special moves are usually executed easier with an octagonal gate while charge characters and characters which utilize many directional based moves will benefit more from a stick with a square gate.

  3. Fight Night Champion - Wikipedia

    en.wikipedia.org/wiki/Fight_Night_Champion

    Fight Night Champion is a third-person fighter that introduces an all-new control scheme to the series: "Full-Spectrum Punch Control". [2] This method allows players to throw onscreen punches by merely flicking their game controller's right control stick (in addition to the previous default option of punching by pressing a button on the controller).

  4. Best Fight Sticks for the Ultimate Arcade Experience - AOL

    www.aol.com/best-fight-sticks-ultimate-arcade...

    Whether you’re a fighting-game enthusiast or a newcomer, these are the fight sticks our expert recommends for a more satisfying gaming experience.

  5. Ace Combat 6: Fires of Liberation - Wikipedia

    en.wikipedia.org/wiki/Ace_Combat_6:_Fires_of...

    Produced by Hori, it was only made available for purchase in a special-limited edition package of the game. The Ace Edge package was only officially released in North America and Japan. The price of the package was $149.99 US dollars. The package also included an Ace Combat 6 faceplate for the Xbox 360. It is called "Flight Stick EX" in Japan.

  6. Dragon Ball Z: Burst Limit - Wikipedia

    en.wikipedia.org/wiki/Dragon_Ball_Z:_Burst_Limit

    Dragon Ball Z: Burst Limit [c] is a fighting video game for the PlayStation 3 and Xbox 360 based on the anime Dragon Ball Z.The game was developed by Dimps and published in North America and Australia by Atari, and in Japan and Europe by Namco Bandai under the Bandai label.

  7. Ehrgeiz - Wikipedia

    en.wikipedia.org/wiki/Ehrgeiz

    Ehrgeiz differs from most 3D fighting games by drawing heavily from the concepts of wrestling games and DreamFactory's own Tobal series, which allows for full 360-degree movement and does not require fighters to be facing one another at all times.