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  2. Gather/scatter (vector addressing) - Wikipedia

    en.wikipedia.org/.../scatter_(vector_addressing)

    Gather/scatter is a type of memory addressing that at once collects (gathers) from, or stores (scatters) data to, multiple, arbitrary indices. Examples of its use include sparse linear algebra operations, [1] sorting algorithms, fast Fourier transforms, [2] and some computational graph theory problems. [3]

  3. Memory architecture - Wikipedia

    en.wikipedia.org/wiki/Memory_architecture

    Memory architecture also explains how binary digits are converted into electric signals and then stored in the memory cells. And also the structure of a memory cell. For example, dynamic memory is commonly used for primary data storage due to its fast access speed.

  4. Memory organisation - Wikipedia

    en.wikipedia.org/wiki/Memory_organisation

    Memory organization is an aspect of computer architecture that is concerned with the storage and transfer of data and programs [1]. There are several ways to organise memories with respect to the way they are connected to the cache: one-word-wide memory organisation; wide memory organisation; interleaved memory organisation; independent memory ...

  5. Memory access pattern - Wikipedia

    en.wikipedia.org/wiki/Memory_access_pattern

    In computing, a memory access pattern or IO access pattern is the pattern with which a system or program reads and writes memory on secondary storage.These patterns differ in the level of locality of reference and drastically affect cache performance, [1] and also have implications for the approach to parallelism [2] [3] and distribution of workload in shared memory systems. [4]

  6. Memory hierarchy - Wikipedia

    en.wikipedia.org/wiki/Memory_hierarchy

    The number of levels in the memory hierarchy and the performance at each level has increased over time. The type of memory or storage components also change historically. [6] For example, the memory hierarchy of an Intel Haswell Mobile [7] processor circa 2013 is: Processor registers – the fastest possible access (usually 1 CPU cycle). A few ...

  7. Interleaved memory - Wikipedia

    en.wikipedia.org/wiki/Interleaved_memory

    For example, in an interleaved system with two memory banks (assuming word-addressable memory), if logical address 32 belongs to bank 0, then logical address 33 would belong to bank 1, logical address 34 would belong to bank 0, and so on. An interleaved memory is said to be n-way interleaved when there are n banks and memory location i resides ...

  8. Address space - Wikipedia

    en.wikipedia.org/wiki/Address_space

    An iconic example of virtual-to-physical address translation is virtual memory, where different pages of virtual address space map either to page file or to main memory physical address space. It is possible that several numerically different virtual addresses all refer to one physical address and hence to the same physical byte of RAM.

  9. Addressing mode - Wikipedia

    en.wikipedia.org/wiki/Addressing_mode

    This addressing mode, which always fetches data from memory or stores data to memory and then sequentially falls through to execute the next instruction (the effective address points to data), should not be confused with "PC-relative branch" which does not fetch data from or store data to memory, but instead branches to some other instruction ...