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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.

  3. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    The creator of the 3D model used in the meme expressed regret for having made it, and urged players that they "do not use this to bug the users of VRChat." [ 54 ] In response, the developers of the game published an open letter on Medium , stating that they were developing "new systems to allow the community to better self moderate" and asking ...

  4. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  6. PVRTC - Wikipedia

    en.wikipedia.org/wiki/PVRTC

    PVRTC (PowerVR Texture Compression) and PVRTC2 are a family of lossy, fixed-rate texture compression formats used in PowerVR's MBX (PVRTC only), SGX and Rogue technologies. The PVRTC algorithm is documented in Simon Fenney's paper " Texture Compression using Low-Frequency Signal Modulation " that was presented at Graphics Hardware 2003 .

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    With avatar image-based virtual reality, people can join the virtual environment in the form of real video as well as an avatar. One can participate in the 3D distributed virtual environment in the form of either a conventional avatar or a real video. Users can select their own type of participation based on the system capability.