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  2. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Connected Short Adventures. 96: FRC1: Any: 0-88038-588-X: Curse of the Azure Bonds: Jeff Grubb, George MacDonald: April 1989: Based on novel; tie-in to game. 96: FRC2: 6–9: 0-88038-606-1: H—The Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem battles in Forgotten Realms AD&D adventures. Bloodstone Pass ...

  4. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    GAZ—GAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic and Expert Set rules, although beginning with GAZ07, rules for adapting to AD&D are provided. However the 15th product in this Mystara Gazetteer series, Dawn of the Emperors: Thyatis and Alphatia , was instead sold as a boxed set without an ...

  5. D&D Adventurers League - Wikipedia

    en.wikipedia.org/wiki/D&D_Adventurers_League

    In 1979, Mike Carr, the general manager of TSR, Inc., the original publishers of the Dungeons & Dragons game, conceived the idea of a role-playing gamers club. Shortly after Frank Mentzer was hired in 1980 as one of the first full-time employees of TSR, Inc., he was assigned the task making a role-playing gamers club a commercial reality, which was officially called the Role Playing Game ...

  6. Endless Quest - Wikipedia

    en.wikipedia.org/wiki/Endless_Quest

    The majority of the books in the series were based on Dungeons & Dragons (D&D), but some were based on other TSR games (e.g. Gamma World, Top Secret) or even licensed properties (e.g. Conan, Tarzan). Mirrorstone, a division of Wizards of the Coast that publishes fantasy fiction for children and teens, began republishing the Endless Quest series ...

  7. Candlekeep Mysteries - Wikipedia

    en.wikipedia.org/wiki/Candlekeep_Mysteries

    Candlekeep Library acts as a central hub and starting point for each adventure. "Not all adventures in D&D take place in the Sword Coast, however, so while Candlekeep Mysteries devotes a lot of background information to its locale, it also covers ways Dungeon Masters can integrate the setting into their own campaign settings and other" [ 1 ...

  8. List of Ravenloft publications - Wikipedia

    en.wikipedia.org/wiki/List_of_Ravenloft_publications

    AD&D 2nd ed. adventure module Thoughts of Darkness RQ2 9364 David Wise: 1992 ISBN 1-56076-353-1: 12-15 AD&D 2nd ed. adventure module From the Shadows RQ3 9375 Bruce Nesmith 1992 ISBN 1-56076-356-6: 9-12 AD&D 2nd ed. adventure module Castles Forlorn: 1088 Lisa Smedman: 1993 ISBN 4-6 AD&D 2nd ed. adventure boxed set Van Richten's Guide to the ...

  9. LitRPG - Wikipedia

    en.wikipedia.org/wiki/LitRPG

    The literary trope of getting inside a computer game is not new. [4] Andre Norton's Quag Keep (1978) enters the world of the characters of a D&D game. Larry Niven and Steven Barnes's Dream Park (1981) has a setting of LARP-like games as a kind of reality TV in the future (2051).