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  2. Sucker for Love: First Date - Wikipedia

    en.wikipedia.org/wiki/Sucker_for_Love:_First_Date

    The game was developed using the GameMaker engine, and was nominated for its 2022 "best game" award. [5] A shorter version of the game with only a 30-minute prelude and a single "love interest" was originally released for the Dread X Collection 2 game jam in 2020, one of a series of game jams organized due to the COVID-19 pandemic lockdown.

  3. Rex Nebular and the Cosmic Gender Bender - Wikipedia

    en.wikipedia.org/wiki/Rex_Nebular_and_the_Cosmic...

    To get from one room to another the mouse pointer changes to a 'GO' icon where travel is possible. To get from one place to another, Rex will need to make use of teleporters correctly entering the code. There are 10 different options, two of which are used to interact with people and seven of which are used to interact with objects.

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker accommodates the creation of cross-platform and multi-genre video games using a custom drag-and-drop visual programming language or a scripting language known as Game Maker Language (GML), which can be used to develop more advanced games that could not be created just by using the visual programming features.

  5. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    On 12 July he posted the Game-Maker 3.0 source to GitHub, under the MIT license, [6] suggesting that although people were free to use the code how they liked, "if there is interest in preserving the old games you guys made then porting Game-Maker to modern OSes is the first step."

  6. 3D Construction Kit - Wikipedia

    en.wikipedia.org/wiki/3D_Construction_Kit

    Animations may also be added to the primitives, either by looping or simple moving attributes to objects, to create simple, although seemingly advanced, animations. In order to make games rather than worlds, 3D Construction Kit also allows for the addition of conditions, using the very simple-to-program Freescape Command Language (FCL).

  7. Heartbound (video game) - Wikipedia

    en.wikipedia.org/wiki/Heartbound_(video_game)

    Each choice or interaction has the potential to change the game by adding dialog, encounters, or interactive objects to the world. [ 2 ] An alpha version of the game was released for Microsoft Windows , OS X and Linux in November 2016 on Steam Greenlight .

  8. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop's primary focus is to allow all users to create games without code or a programming language. This is accomplished via an Event system, [14] which creates logic by monitoring for Conditions on when to trigger, and actions to take once the event conditions are met.

  9. SCUMM - Wikipedia

    en.wikipedia.org/wiki/SCUMM

    Loom (1990) replaces the conventional SCUMM interface of verbs with spells played on a musical distaff.. Most SCUMM games feature a verb–object design paradigm. The player-controlled character has an inventory, and the game world is littered with objects with which the player can interact, using a variety of verbs.