When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Point plotting - Wikipedia

    en.wikipedia.org/wiki/Point_plotting

    Using point plotting, one associates an ordered pair of real numbers (x, y) with a point in the plane in a one-to-one manner. As a result, one obtains the 2-dimensional Cartesian coordinate system . To be able to plot points, one needs to first decide on a point in plane which will be called the origin , and a couple of perpendicular lines ...

  3. Cartesian coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cartesian_coordinate_system

    Every point on the line has a real-number coordinate, and every real number represents some point on the line. There are two degrees of freedom in the choice of Cartesian coordinate system for a line, which can be specified by choosing two distinct points along the line and assigning them to two distinct real numbers (most commonly zero and one).

  4. Abscissa and ordinate - Wikipedia

    en.wikipedia.org/wiki/Abscissa_and_ordinate

    For any point, the abscissa is the first value (x coordinate), and the ordinate is the second value (y coordinate). In mathematics , the abscissa ( / æ b ˈ s ɪ s . ə / ; plural abscissae or abscissas ) and the ordinate are respectively the first and second coordinate of a point in a Cartesian coordinate system : [ 1 ] [ 2 ]

  5. Graph theory - Wikipedia

    en.wikipedia.org/wiki/Graph_theory

    A drawing of a graph with 6 vertices and 7 edges. In mathematics and computer science, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines).

  6. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  7. No-three-in-line problem - Wikipedia

    en.wikipedia.org/wiki/No-three-in-line_problem

    The no-three-in-line drawing of a complete graph is a special case of this result with =. [12] The no-three-in-line problem also has applications to another problem in discrete geometry, the Heilbronn triangle problem. In this problem, one must place points, anywhere in a unit square, not restricted to a grid. The goal of the placement is to ...

  8. Unit distance graph - Wikipedia

    en.wikipedia.org/wiki/Unit_distance_graph

    The unit distance graph for a set of points in the plane is the undirected graph having those points as its vertices, with an edge between two vertices whenever their Euclidean distance is exactly one. An abstract graph is said to be a unit distance graph if it is possible to find distinct locations in the plane for its vertices, so that its ...

  9. Point (geometry) - Wikipedia

    en.wikipedia.org/wiki/Point_(geometry)

    In geometry, a point is an abstract idealization of an exact position, without size, in physical space, [1] or its generalization to other kinds of mathematical spaces.As zero-dimensional objects, points are usually taken to be the fundamental indivisible elements comprising the space, of which one-dimensional curves, two-dimensional surfaces, and higher-dimensional objects consist; conversely ...