When.com Web Search

  1. Ad

    related to: 5e cold spells

Search results

  1. Results From The WOW.Com Content Network
  2. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    These wild mages were one of Tome of Magic's most long-lasting additions to D&D, as their reappeared as a prestige class for 3.5e in Complete Arcane (2004)" [54] In 4th and 5th edition, wild magic appears as an option for sorcerer; as a spell source in 4th edition's Player's Handbook 2 (2009), and as a subclass option in 5th edition's Player's ...

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    An edition neutral sourcebook published as Wizards of the Coast transitioned Dungeons and Dragons for 4th edition to 5th edition. 192: 978-0-7869-6034-7:

  4. Beholder (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Beholder_(Dungeons_&_Dragons)

    The powers of their 13 eyes are as follows: (all magical effects are cast at 14th level) Cone of Cold, Dispel Magic, Paralysis, Chain Lightning, Telekinesis 250 lb weight, Emotion, Mass Charm, Domination, Mass Suggestion, Major Creation, Spell Turning, Serten's Spell Immunity, Temporal Stasis. Spectator

  5. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The 5th edition's Basic Rules, a free PDF containing complete rules for play and a subset of the player and DM content from the core rulebooks, was released on July 3, 2014. [16] The basic rules have continued to be updated since then to incorporate errata for the corresponding portions of the Player's Handbook and combine the Player's Basic ...

  7. Icewind Dale: Rime of the Frostmaiden - Wikipedia

    en.wikipedia.org/wiki/Icewind_Dale:_Rime_of_the...

    Icewind Dale: Rime of the Frostmaiden was #2 on CBR's 2020 "Dungeons & Dragons: 10 Greatest 5e Adventures, Ranked" list — the article states that "writers have likened the early chapters of Icewind Dale to desolate horror films such as The Thing and The Shining. The tone may be dark at times, but many wonderful foes, delightful encounters and ...

  8. Tharizdun - Wikipedia

    en.wikipedia.org/wiki/Tharizdun

    In the Dungeons & Dragons fantasy roleplaying game, Tharizdun (/ θ ə ˈ r ɪ z d ən /) [3] is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the World of Greyhawk campaign setting but has since also appeared in other settings.

  9. Ars Magica - Wikipedia

    en.wikipedia.org/wiki/Ars_Magica

    Ars Magica is a role-playing game set in 'Mythic Europe' – a historically grounded version of Europe and the Levant around AD 1200, with the added conceit that conceptions of the world prevalent in folklore and institutions of the High Middle Ages are factual reality (a situation known informally as the "medieval paradigm").