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Live coverage of sporting events is a common application. Chat rooms are a key feature in livestreaming, allowing viewers to interact with the broadcaster and join ongoing conversations. These rooms often include emojis and emotes as additional communication tools.
Stickam launched its social login feature at VidCon 2012 (where Stickam had teamed with Maker Studios to live stream VidCon 2012). [6] Broadcasters on Stickam can allow their friends and followers to log into their chat rooms by using Facebook, Twitter, YouTube, Tumblr, LinkedIn, Myspace, or Gmail.
Chat-Avenue: Adobe Flash and PHP-based chat rooms: Yes Yes Yes Yes Yes No No Yes Chatroulette: Two-way live video streaming between random pairs of people No No Yes Yes Yes Yes No Yes Chaturbate: Two-way webcam model live video streaming: Yes No No Yes Yes No No Yes Discord: Group live video streaming and instant messaging: Yes Yes Yes Yes Yes ...
The chat rooms could contain a rolling maximum of 12 video and audio feeds. Tinychat, including all of its services, was owned by PeerStream. [14] On November 16, 2009, Tinychat launched Tinychat.tv, which offers users the ability to live stream any video or show hosted on Tinychat.
Neuro-sama is an AI VTuber and chatbot that livestreams on her creator's Twitch channel "vedal987". Her speech and personality are powered by an artificial intelligence (AI) system which utilizes a large language model, allowing her to communicate with viewers in the stream's chat.
The term chat room, or chatroom (and sometimes group chat; abbreviated as GC), is primarily used to describe any form of synchronous conferencing, occasionally even asynchronous conferencing. The term can thus mean any technology, ranging from real-time online chat and online interaction with strangers (e.g., online forums ) to fully immersive ...
The Palace is a computer program to access graphical chat room servers, called palaces, in which users may interact with one another using graphical avatars overlaid on a graphical backdrop. The software concept was originally created by Jim Bumgardner and produced by Time Warner in 1994, and was first opened to the public in November 1995.
Online chat may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and video chat, or may be a feature of a web conferencing service. Online chat in a narrower sense is any kind of communication over the Internet that offers a real-time transmission of text messages from sender ...