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  2. Auto-linking - Wikipedia

    en.wikipedia.org/wiki/Auto-linking

    Auto-linking is a mechanism for automatically determining which libraries to link to while building a C, C++ or Obj-C program. It is activated by means of #pragma comment(lib, <name>) statements in the header files of the library, or @import <name>, depending on the compiler.

  3. windows.h - Wikipedia

    en.wikipedia.org/wiki/Windows.h

    Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h> Also, the executable must be linked to each static library that either contains the function code or more commonly defines runtime, dynamic linking to a system dynamic link library (DLL).

  4. Windows API - Wikipedia

    en.wikipedia.org/wiki/Windows_API

    Various other technologies from Microsoft and others make this object-oriented aspect more apparent by using an OOP language such as C++ -- see Microsoft Foundation Class Library (MFC), Visual Component Library (VCL), GDI+. Of note, Windows 8 provides the Windows API and the WinRT API, which is implemented in C++ [13] and is object-oriented by ...

  5. Linker (computing) - Wikipedia

    en.wikipedia.org/wiki/Linker_(computing)

    An illustration of the linking process. Object files and static libraries are assembled into a new library or executable. In computing, a linker or link editor is a computer system program that takes one or more object files (generated by a compiler or an assembler) and combines them into a single executable file, library file, or another "object" file.

  6. Execution model - Wikipedia

    en.wikipedia.org/wiki/Execution_model

    In computing, a programming language consists of a syntax plus an execution model.The execution model specifies the behavior of elements of the language. By applying the execution model, one can derive the behavior of a program that was written in terms of that programming language.

  7. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  8. Weak symbol - Wikipedia

    en.wikipedia.org/wiki/Weak_symbol

    Weak symbols can be used as a mechanism to provide default implementations of functions that can be replaced by more specialized (e.g. optimized) ones at link-time. The default implementation is then declared as weak, and, on certain targets, object files with strongly declared symbols are added to the linker command line.

  9. Windows Forms - Wikipedia

    en.wikipedia.org/wiki/Windows_Forms

    This API is a part of .NET Framework 3.0. A Windows Forms application is an event-driven application supported by Microsoft's .NET Framework.Unlike a batch program, it spends most of its time simply waiting for the user to do something, such as fill in a text box or click a button.