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  2. USB human interface device class - Wikipedia

    en.wikipedia.org/wiki/USB_human_interface_device...

    Modern game controllers and joysticks are often USB HID class devices. Unlike legacy game port devices, USB HID class game devices do not normally require proprietary drivers to function. Nearly all game devices will function using onboard drivers as long as the device is designed around the drivers and the USB HID class specifications.

  3. Solid-state drive - Wikipedia

    en.wikipedia.org/wiki/Solid-state_drive

    Every SSD includes a controller, which manages the data flow between the NAND memory and the host computer. The controller is an embedded processor that runs firmware to optimize performance, managing data, and ensuring data integrity. [52] [53] Some of the primary functions performed by the controller are: Bad block mapping; Read and write caching

  4. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...

  5. Game port - Wikipedia

    en.wikipedia.org/wiki/Game_port

    The IBM PC game port first appeared during the initial launch of the original IBM PC in 1981, in the form of an optional US$55 expansion card known as the Game Control Adapter. [ 8 ] [ 9 ] The design allowed for four analog axes and four buttons on one port, allowing two joysticks or four paddles to be connected via a special "Y-splitter" cable.

  6. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    The following is a list of game controllers. It includes input devices that are notable and whose primary function is to control how the video games are played. Regional variants and models containing insignificant changes are not included.

  7. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    In 1970, [10] the game was released in North America as S.A.M.I. by Midway Games. [ 9 ] Taito released a four-way joystick as part of their arcade racing video game Astro Race in 1973, [ 11 ] while their 1975 multidirectional shooter Western Gun introduced dual-stick controls with one eight-way joystick for movement and the other for changing ...

  8. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    It was initially marketed from 1995 [1] to 2003 consisting of game controllers, then again from 2007 until the early 2010s with gaming mice and keyboards. First-generation Microsoft SideWinder gamepad. The term "SideWinder" describes many types of Microsoft's PC game controllers including joysticks, gamepads and steering wheels. Several types ...

  9. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...