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[26] [36] In contrast to many earlier Monolith Soft projects, the game was designed with an international release in mind. [51] The intended scale of the game caused problems, and Takahashi reluctantly went to Yamagami with a list of proposals to cut down the game to a suitable size as he was accustomed to doing for previous projects.
Xenoblade Chronicles 3 [b] is a 2022 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch.It is an installment in the open-world Xenoblade Chronicles series, itself a part of the larger Xeno franchise.
Project X Zone: Monolith Soft: Nintendo 3DS: 2012 Mobile Suit Gundam SEED: Battle Destiny: PlayStation Vita: 2012 ThunderCats: Nintendo DS: 2012 One Piece: Pirate Warriors: Omega Force: PlayStation 3: 2012 Armored Core V: FromSoftware: PlayStation 3, Xbox 360: 2012 Time and Eternity: Imageepoch: PlayStation 3: 2012 The Idolmaster Shiny Festa ...
Monolith Soft began development of Xenoblade Chronicles, an action role-playing game for the Nintendo Wii that was released in Japan on June 10, 2010. [42] [43] The game was later localized by Nintendo of Europe and was released in Europe and Australia on August 19, 2011, and September 1, 2011, respectively.
Xenoblade Chronicles 2: Torna – The Golden Country [b] is a 2018 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch console. It is a story expansion to the 2017 game, Xenoblade Chronicles 2 , and was released both as downloadable content and as a standalone title on a physical cartridge.
Project X Zone [b] (pronounced as "Project Cross Zone") is a crossover tactical role-playing video game for the Nintendo 3DS developed by Monolith Soft [5] with assistance from Capcom and Red Entertainment and published by Namco Bandai Games. It is a follow-up to Namco × Capcom and features characters from Namco Bandai, Capcom, and Sega. [4]
Baten Kaitos: Eternal Wings and the Lost Ocean [a] is a role-playing video game developed by Monolith Soft and tri-Crescendo and published by Namco for the GameCube.In it, the player assume the role of a "guardian spirit" – an unseen player avatar – who guides protagonist Kalas and his party of companions in an adventure across an aerial floating island-based kingdom in the clouds.
When Takahashi was in the planning stages for the project that would become Xenoblade Chronicles, Honne produced a model of the two gods of the game's world in order to help explain the concept to the publisher Nintendo. [7] [8] Honne is currently working on an unannounced title. [2] [5] As of October 2011, he is part of Monolith Soft's new ...