Search results
Results From The WOW.Com Content Network
Temple of Death is a Dungeons & Dragons adventure module designed by David Cook for use with the D&D Expert Set. It was written by David Cook and published by TSR, Inc. in 1983. The module is intended for player characters of levels 6-10.
1–2: Tracy and Laura Hickman: 1983: For Basic D&D; reprint of non-TSR module from 1979. Later combined into B7. Original RPGA1 by itself is a very rare module, though PDFs exist of RPGA1 and 2 combined and edited into a single document. RPGA2 Black Opal Eye: 2–3: Tracy and Laura Hickman: 1983: For Basic D&D. Later combined into B7. Very ...
The 7th season of D&D Adventurers League was themed around the Tomb of Annihilation storyline. It includes an adventure module that acts as a hook to lead into the book, "Tier 1 and 2 adventures [that] expand on Tomb of Annihilation ’s story and set the stage for Tier 3 and 4 play, which pick up right after the characters complete the ...
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
In 2003, Interplay ran into financial difficulties, resulting in the closure of Black Isle Studios. Their next planned D&D video game, code-named "Jefferson", was canceled as a result of legal issues with Wizards of the Coast, the new rights holders to the D&D franchise. [6] Wizards of the Coast purchased TSR, the makers of Dungeons & Dragons ...
Keep on the Shadowfell is the first official product from the 4th edition Dungeons & Dragons ("D&D") line. [1] It is part one of a three-part series of adventures.It introduces a series of 4th edition Dungeons & Dragons settings called the Points of Light, a loosely connected and open-ended series of settings designed to allow other modules and fan-created content to be integrated seamlessly ...
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
Dragon Quest is a board game that uses a simplified set of rules for D&D. One player acts as a Dungeon Master and runs the game. The other players either use pregenerated player characters or create their own using blank character sheets [1] in order to participate in prepared dungeon crawls. The board and components