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Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...
A gacha game (Japanese: ガチャ ゲーム, Hepburn: gacha gēmu) is a game, typically a video game, that implements the gachapon machine style mechanics. Similar to loot boxes , Live Service gacha games entice players to spend in-game currency to receive a random in-game item.
gacha game A genre of video game that implements the gacha (toy vending machine) mechanic. Similar to loot boxes, gacha games induce players to spend in-game currency to receive random in-game items or characters. The gacha mechanic is considered integral to the gameplay or player progression of gacha games, whereas loot boxes would not change ...
Bleach: Brave Souls is a free-to-play gacha mobile game developed and published by KLabGames. Set in the Bleach universe, it was released for Android and iOS in Japan in July 2015 and worldwide in January 2016. [3] It was released for Microsoft Windows in August 2020 and for PlayStation 4 in March 2022. [4]
The game is free-to-play and features a gacha game system, through which in-app purchases are used as a method for monetization. It garnered over US$70 million in its first month of release. Goddess of Victory: Nikke is set in a post-apocalyptic future where the surface of the Earth was overthrown by mechanical aliens, called Raptures. The ...
Bleach: Heat the Soul 5: May 15, 2008: Konami: PlayStation Portable Pro Evolution Soccer 2009: 2008: PlayStation Portable Yu-Gi-Oh! Duel Monsters GX: Tag Force 3: 2008: PlayStation Portable Bleach: Soul Carnival: October 23, 2008: Konami: PlayStation Portable Jikkyō Powerful Pro Yakyū Portable 3: 2008: PlayStation Portable Bleach: Heat the ...
Unlike other online games in Japan, Kantai Collection was designed with the intention of not forcing the player to spend money or participate in "gacha" lotteries. [ 34 ] [ 35 ] The purpose of this stems from Kadokawa desiring a larger target market and to establish the game as a well-known name, eventually allowing for merchandising and sales ...
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