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  2. Inverse kinematics - Wikipedia

    en.wikipedia.org/wiki/Inverse_kinematics

    Forward vs. inverse kinematics. In computer animation and robotics, inverse kinematics is the mathematical process of calculating the variable joint parameters needed to place the end of a kinematic chain, such as a robot manipulator or animation character's skeleton, in a given position and orientation relative to the start of the chain.

  3. 2-8-8-8-8-2 - Wikipedia

    en.wikipedia.org/wiki/2-8-8-8-8-2

    The Quadruplex was to comprise three articulated engines of 8 driving wheels each beneath the locomotive itself, and a fourth engine beneath the tender.As a compound locomotive, engine cylinders 7 and 9 (as numbered on the above image) would receive high pressure steam to drive the first and third engines, each would exhaust as low-pressure steam to power cylinders 8 and 10 on the second and ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platforms game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  5. Joint constraints - Wikipedia

    en.wikipedia.org/wiki/Joint_constraints

    Joint constraints are rotational constraints on the joints of an artificial system. [1] They are used in an inverse kinematics chain, in fields including 3D animation or robotics . [ 2 ] Joint constraints can be implemented in a number of ways, but the most common method is to limit rotation about the X, Y and Z axis independently.

  6. Constraint (computer-aided design) - Wikipedia

    en.wikipedia.org/wiki/Constraint_(computer-aided...

    The shaft and pulleys share a common centerline. The constraints of the key are set in relation to the keyseat. A constraint in computer-aided design (CAD) software is a limitation or restriction imposed by a designer or an engineer upon geometric properties [1]: 203 of an entity of a design model (i.e. sketch) that maintains its structure as the model is manipulated.

  7. Constraint logic programming - Wikipedia

    en.wikipedia.org/wiki/Constraint_logic_programming

    Constraint logic programming is a form of constraint programming, in which logic programming is extended to include concepts from constraint satisfaction. A constraint logic program is a logic program that contains constraints in the body of clauses. An example of a clause including a constraint is A (X, Y):-X + Y > 0, B (X), C (Y).

  8. Referential integrity - Wikipedia

    en.wikipedia.org/wiki/Referential_integrity

    Which method is used may be determined by a referential integrity constraint defined in a data dictionary. The adjective 'referential' describes the action that a foreign key performs, 'referring' to a linked column in another table. In simple terms, 'referential integrity' guarantees that the target 'referred' to will be found.

  9. Karush–Kuhn–Tucker conditions - Wikipedia

    en.wikipedia.org/wiki/Karush–Kuhn–Tucker...

    In mathematical optimization, the Karush–Kuhn–Tucker (KKT) conditions, also known as the Kuhn–Tucker conditions, are first derivative tests (sometimes called first-order necessary conditions) for a solution in nonlinear programming to be optimal, provided that some regularity conditions are satisfied.