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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    TexturePacker - sprite sheet packer with graphical user interface and tons of options. Works with almost all game engines. LibGDX texture packer - Open source texture packer utility from libGDX; Texture Atlas Maker - Open source texture atlas utility for 2D OpenGL games.

  3. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  4. Aseprite - Wikipedia

    en.wikipedia.org/wiki/Aseprite

    Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. Incredibox - Wikipedia

    en.wikipedia.org/wiki/Incredibox

    Incredibox (also stylized as INCREDiBOX or incredibox) is a beatboxing-based music video game created, developed, and published by the French company So Far So Good (SFSG). ). The concept of the game is users dragging and dropping sound icons on different characters to make mu

  7. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    RotSprite is a scaling and rotation algorithm for sprites developed by Xenowhirl. It produces far fewer artifacts than nearest-neighbor rotation algorithms, and like EPX, it does not introduce new colors into the image (unlike most interpolation systems). [21]

  8. The Simpsons: Cartoon Studio - Wikipedia

    en.wikipedia.org/wiki/The_Simpsons:_Cartoon_Studio

    The Simpsons Cartoon Studio was released for PC and Mac computers in the middle of 1996. [1] It was developed by Big Top Productions and published by Fox Interactive, [8] and uses an improved version of the interface from Felix the Cat's Cartoon Toolbox that was developed by Big Top Productions. [9]

  9. Cue sheet (computing) - Wikipedia

    en.wikipedia.org/wiki/Cue_sheet_(computing)

    A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD [citation needed] are laid out. Cue sheets are stored as plain text files and commonly have a .cue filename extension. CDRWIN first introduced cue sheets, [1] which are now supported by many optical disc authoring applications and media players.