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  2. Game studies - Wikipedia

    en.wikipedia.org/wiki/Game_studies

    Before video games, game studies was rooted primarily in anthropology. [1] However, with the development and spread of video games, games studies has diversified methodologically, to include approaches from sociology, psychology, and other fields. [2]

  3. Case presentation - Wikipedia

    en.wikipedia.org/wiki/Case_presentation

    A case presentation is a formal communication between health care professionals such as doctors and nurses regarding a patient's clinical information. [1] [2] [3]

  4. Sociobiology - Wikipedia

    en.wikipedia.org/wiki/Sociobiology

    Edward H. Hagen writes in The Handbook of Evolutionary Psychology that sociobiology is, despite the public controversy regarding the applications to humans, "one of the scientific triumphs of the twentieth century." "Sociobiology is now part of the core research and curriculum of virtually all biology departments, and it is a foundation of the ...

  5. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    A particular case of differential games are the games with a random time horizon. [37] In such games, the terminal time is a random variable with a given probability distribution function. Therefore, the players maximize the mathematical expectation of the cost function. It was shown that the modified optimization problem can be reformulated as ...

  6. Video game culture - Wikipedia

    en.wikipedia.org/wiki/Video_game_culture

    Playing video games can be for both entertainment and competition, as the trend known as electronic sports or esports has become more widely accepted. Video game-focused gaming conventions such as PAX and MAGFest which have become popular social-gathering events among computer enthusiasts since early 21st century.

  7. Case study (psychology) - Wikipedia

    en.wikipedia.org/wiki/Case_study_(psychology)

    Case studies are generally a single-case design, but can also be a multiple-case design, where replication instead of sampling is the criterion for inclusion. [2] Like other research methodologies within psychology, the case study must produce valid and reliable results in order to be useful for the development of future research. Distinct ...

  8. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  9. Nicky Case - Wikipedia

    en.wikipedia.org/wiki/Nicky_Case

    Nicky Case (born September 11, 1994 [1]) is a Canadian indie game developer, web designer, and critical theorist.They have developed interactive websites and online video games such as Coming Out Simulator, Explorable Explanations, We Become What We Behold and Parable of the Polygons.