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  2. Software development effort estimation - Wikipedia

    en.wikipedia.org/wiki/Software_development...

    In software development, effort estimation is the process of predicting the most realistic amount of effort (expressed in terms of person-hours or money) required to develop or maintain software based on incomplete, uncertain and noisy input.

  3. Worst-case execution time - Wikipedia

    en.wikipedia.org/wiki/Worst-case_execution_time

    These markers result in a trace of execution, which includes both the path taken through the program and the time at which different points were executed. The trace is then analyzed to determine the maximum time that each part of the program has ever taken to execute, what the maximum observed iteration time of each loop is and whether there ...

  4. Brooks's law - Wikipedia

    en.wikipedia.org/wiki/Brooks's_law

    Brooks's law is an observation about software project management that "Adding manpower to a late software project makes it later." [1] [2] It was coined by Fred Brooks in his 1975 book The Mythical Man-Month. According to Brooks, under certain conditions, an incremental person when added to a project makes it take more, not less time.

  5. Cycles per instruction - Wikipedia

    en.wikipedia.org/wiki/Cycles_per_instruction

    The average of Cycles Per Instruction in a given process (CPI) is defined by the following weighted average: := () = () Where is the number of instructions for a given instruction type , is the clock-cycles for that instruction type and = is the total instruction count.

  6. Earliest deadline first scheduling - Wikipedia

    en.wikipedia.org/wiki/Earliest_deadline_first...

    Earliest deadline first (EDF) or least time to go is a dynamic priority scheduling algorithm used in real-time operating systems to place processes in a priority queue. Whenever a scheduling event occurs (task finishes, new task released, etc.) the queue will be searched for the process closest to its deadline.

  7. Least slack time scheduling - Wikipedia

    en.wikipedia.org/wiki/Least_slack_time_scheduling

    Least slack time (LST) scheduling is an algorithm for dynamic priority scheduling. It assigns priorities to processes based on their slack time . Slack time is the amount of time left after a job if the job was started now.

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