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  2. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    Examples are the object models of Java, the Component Object Model (COM), or Object-Modeling Technique (OMT). Such object models are usually defined using concepts such as class, generic function, message, inheritance, polymorphism, and encapsulation.

  3. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    The features of encapsulation are supported using classes in most object-oriented languages, although other alternatives also exist. Encapsulation may also refer to containing a repetitive or complex process in a single unit to be invoked. Object-oriented programming facilitate this at both the method and class levels.

  4. Message passing - Wikipedia

    en.wikipedia.org/wiki/Message_passing

    In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer.The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code.

  5. Encapsulation (networking) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(networking)

    The physical layer is responsible for physical transmission of the data, link encapsulation allows local area networking, IP provides global addressing of individual computers, and TCP selects the process or application (i.e., the TCP or UDP port) that specifies the service such as a Web or TFTP server. [7]

  6. jBPM - Wikipedia

    en.wikipedia.org/wiki/JBPM

    A process is composed of tasks that are connected with sequence flows. Processes represent an execution flow. The graphical diagram of a process is used as the basis for the communication between non-technical users and developers. Each execution of a process definition is called a "process instance". jBPM manages the process instances.

  7. Field encapsulation - Wikipedia

    en.wikipedia.org/wiki/Field_encapsulation

    In computer programming, field encapsulation involves providing methods that can be used to read from or write to the field rather than accessing the field directly. Sometimes these accessor methods are called getX and setX (where X is the field's name), which are also known as mutator methods.

  8. Information hiding - Wikipedia

    en.wikipedia.org/wiki/Information_hiding

    Encapsulation also protects the integrity of the component, by preventing users from setting the internal data of the component into an invalid or inconsistent state. Another benefit of encapsulation is that it reduces system complexity and thus increases robustness, by limiting the interdependencies between software components.

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Similarly, encapsulation prevents external code from being concerned with the internal workings of an object. This facilitates code refactoring , for example allowing the author of the class to change how objects of that class represent their data internally without changing any external code (as long as "public" method calls work the same way).