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The fighter is one of the standard playable character classes in the Dungeons & Dragons fantasy role-playing game. [1] A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles.
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
The tables are sortable and the calculation for MMA records are formulated as follows: [note 7] Plus one point of the total wins for fighters having not lost a fight: 5–0–0 = 6 Negative points of total losses for fighters having not won a fight: 0–3–0 = -3
1 By weapon type. Toggle By weapon type subsection. 1.1 Handheld weapons. ... 2 By martial arts tradition. 3 See also. Toggle the table of contents. List of martial ...
The Fighter is strong and focuses on weapon-based combat, the Mage, renamed Wizard in later editions of Dungeons & Dragons, is a ranged fighter equipped with a variety of magical abilities for combative and utilitarian purposes, and the Thief, renamed Rogue in later editions, is not physically strong but focuses on speed or stealth.
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 February 2025. A retiarius ("net fighter") with a trident and cast net, fighting a secutor (79 AD mosaic). There were many different types of gladiators in ancient Rome. Some of the first gladiators had been prisoners-of-war, and so some of the earliest types of gladiators were experienced fighters ...
Starting in 1966, the Society for Creative Anachronism, an amateur medieval reenactment organization, renewed public interest in the practice of historic fighting arts, [13] and has hosted numerous tournaments in which participants compete in simulated medieval and renaissance fighting styles using padded weapons.
The ranger was one of the standard character-classes available in the original Player's Handbook, [4] one of five subclasses. [5]: 145 The first edition rangers were a subtype of the fighters, [6] using any weapon and wearing any armor, but they gained extra attacks at a slower rate than fighters and paladins.