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XGIII: Extreme G Racing, also known as Extreme-G 3, is a racing video game developed by Acclaim Studios Cheltenham and published by Acclaim Entertainment for the PlayStation 2 and GameCube. This game serves as a sequel to Extreme-G 2 and is followed by XGRA: Extreme-G Racing Association.
Extreme-G is a futuristic racing video game developed by Probe Entertainment and published by Acclaim Entertainment, featuring an original trance soundtrack. It was released for the Nintendo 64 in 1997, with a Japan release on May 29, 1998. [ 2 ]
XGRA: Extreme-G Racing Association is a futuristic racing video game and the fourth and final installment in the Extreme-G series, succeeding Extreme-G 3. This game features an expanded selection of tracks, as well as a brand-new weapon system.
[2] [3] Jes Bickham, an editor for N64 Magazine, noted that while Extreme-G 2 was an improvement over its predecessor, it still fell short compared to other racing titles like F-Zero X and Wipeout 64. [16] IGN critiqued the gameplay, arguing that the N64 version was "nowhere near its competition," despite enhancements in controls and track ...
3Xtreme is a 1999 racing video game developed and published by 989 Sports for the PlayStation. As with 2Xtreme, 3Xtreme contains skateboarding, skating, and cycling options to reach the goal before opponent players.
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The D.I.C.E. Award for Racing Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards.This recognizes "titles that allow the user to participate in a contest in which the objective is to convey an object through a course of virtual physical progress as quickly as possible.
GT Advance 3: Pro Concept Racing, known in Japan as Advance GT 2 (アドバンスGT2, Adobansu GT Tsū), is a racing game developed by MTO and published by THQ for the Game Boy Advance. It is the sequel to GT Advance 2: Rally Racing, based heavily on the gameplay from GT Advance Championship Racing, [2] and the third game in the GT Advance series.