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Legend of Zagor is the only Fighting Fantasy gamebook to be set in Amarillia. The player plays one of four characters who must destroy Zagor, who is recovering in Castle Argent after being banished from the regular Fighting Fantasy world of Titan. The player must find Tower Chests and collect Golden Talismans and Silver Daggers to help in the ...
"Fighting Fantasy gamebooks empower the reader, who felt the anxiety or joy of being fantasy heroes themselves – they lived or died by their decisions. And if at first you don’t succeed, try and try again," said Ian Livingstone of the format. [2] The typical Fighting Fantasy gamebook tasks players with completing a quest. A successful play ...
Fighting Fantasy is a series of single-player fantasy roleplay gamebooks created by Steve Jackson and Ian Livingstone.The first volume in the series was published by Puffin in 1982, with the rights to the franchise eventually being purchased by Wizard Books in 2002.
Originally published by Penguin Books between 1983 and 1985, the titles are part of the Fighting Fantasy canon, but were not allocated numbers within the original 59-book series. Sorcery! was re-published by Wizard Books in 2003, and later adapted into a video game series by Inkle from 2013 to 2016.
This book alone sold over two million copies and it was only the first of the Fighting Fantasy series. The Warlock of Firetop Mountain spawned 58 more Fighting Fantasy books in the original series, a support magazine, a board game, an ambitious spinoff series, several computer games, two traditional roleplaying games, and a series of fantasy ...
It was published in 2007 by Wizard Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 29th in the Wizard series. It is the first completely original Fighting Fantasy gamebook published by Wizard (Eye of the Dragon is an extended version of the adventure from Ian Livingstone's earlier book Dicing with ...
The book, although a new gamebook published for the first time, by Wizard, was written like an old gamebook's typical dungeon crawl (Deathtrap Dungeon for example). During the journey the player allies with a character called Littlebig, a relative of a character from a previous Fighting Fantasy gamebook. The player must collect keys during the ...
Freeway Fighter was the first Fighting Fantasy title after House of Hell to feature an additional game mechanic: both the player's character and their vehicle have attributes for combat, as there is a combination of both individual and vehicle-based combat. The player's vehicle must also be continually supplied with petrol, with the fuel gauge ...