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This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for.
Prehistoric Isle [a] is a 1989 scrolling shooter arcade video game originally developed and published by SNK. [1] Set during the 1930s, where ships at The Bahamas mysteriously disappeared, players assume the role of U.S. Marine pilots taking control of biplanes in a reconnaissance assignment at "Greenhell Isle", a fictional island inhabited by dinosaurs and creatures thought to be extinct.
In addition to making its own games, Sega has licensed out its arcade systems to third party publishers. This list comprises all of the games released on these arcade system boards. Sega has been producing electro-mechanical games since the 1960s, arcade video games since the early 1970s, and unified arcade systems since the late 1970s.
Area 51: Site 4 is a light gun arcade game developed by Atari Games and released in 1998. It is a sequel to the original Area 51, [1] picking up where that game left off. Though the graphics have been improved, they rely on the same FMV streaming technology as the original, and the gameplay remains largely the same as the original game.
This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The developer, platform, and release date are provided where available.
A "shoot 'em up", also known as a "shmup" [1] [2] or "STG" (the common Japanese abbreviation for "shooting games"), [3] is a game in which the protagonist combats a large number of enemies by shooting at them while dodging their fire. The controlling player must rely primarily on reaction times to succeed.
Shoot Away was one of Namco's first major arcade hits, and performed considerably well in the United States. Satish Bhutani, the co-founder of Namco America, had difficulty in satisfying the growing demand for the game. Shoot Away remained a popular title in arcades well after its original release, with machines still being sold as late as 1986 ...
Arcade Games, by Jon Blake; Arcade Mania!: The Turbo-charged World of Japan's Game Centers, by Brian Ashcraft; The Encyclopedia of Arcade Video Games, by Bill Kurtz; The First Quarter: A 25 Year History of Video Games, by Steven L. Kent; Gamester's Guide to Arcade Video Games, by Paul Kordestani; Game Over, by David Sheff