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  2. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.

  3. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    The C++ standard library is designed to be minimalistic, providing only a standardised set of general use features, while the Java Class Library and Java Platform Module System (the Java standard library) is much more extensive, providing a much larger comprehensive standardised set of features, such as graphics, UI creation, and more.

  4. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code:

  5. Weak reference - Wikipedia

    en.wikipedia.org/wiki/Weak_reference

    The Boost C++ library provides strong and weak references. It is a mistake to use regular C++ pointers as the weak counterparts of smart pointers because such usage removes the ability to detect when the strong reference count has gone to 0 and the object has been deleted. Worse yet, it does not allow for detection of whether another strong ...

  6. Escape analysis - Wikipedia

    en.wikipedia.org/wiki/Escape_analysis

    Pointers can also escape if they are stored in global variables or other data structures that, in turn, escape the current procedure. Escape analysis determines all the places where a pointer can be stored and whether the lifetime of the pointer can be proven to be restricted only to the current procedure and/or thread.

  7. Pointer analysis - Wikipedia

    en.wikipedia.org/wiki/Pointer_analysis

    In computer science, pointer analysis, or points-to analysis, is a static code analysis technique that establishes which pointers, or heap references, can point to which variables, or storage locations. It is often a component of more complex analyses such as escape analysis. A closely related technique is shape analysis.

  8. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    C++ compilers typically implement dynamic dispatch with a data structure called a virtual function table (vtable) that defines the name-to-implementation mapping for a given class as a set of member function pointers. This is purely an implementation detail, as the C++ specification does not mention vtables.

  9. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Objects that are shared but not owned can be accessed via a reference, raw pointer, or iterator (a conceptual generalisation of pointers). However, by the same token, C++ provides native ways for users to opt-into such functionality: C++11 provides reference counted smart pointers, via the std::shared_ptr class, enabling automatic shared memory ...