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  2. Template:BridgeHandNES - Wikipedia

    en.wikipedia.org/wiki/Template:BridgeHandNES

    Learn to edit; Community portal; Recent changes; Upload file; ... 4 Blank template. 5 Surrounding text. 6 See also. Toggle the table of contents. Template: BridgeHandNES.

  3. Template:BridgeHandNS - Wikipedia

    en.wikipedia.org/wiki/Template:BridgeHandNS

    N S ♠ 10 8 3 ♥ 2 ♦ — ♣ 3 Text beside diagram. Text below diagram. Blank template Copy, paste and complete the following blank template into your article in accordance with the instructions at the top of this documentation page and the example illustrated above. {{BridgeHandNS |—|—|—|— |—|—|—|— }} Text beside diagram. {{clear}} Text below diagram. which renders the ...

  4. Template:BridgeHandNWES - Wikipedia

    en.wikipedia.org/wiki/Template:BridgeHandNWES

    The template receives up to 18 elements of data: 1 for a descriptive label of up to 4 short lines (may be left blank) 1 for designation of the lead (may be left blank) and; 16 for the card rank holdings in each of four suits for each of four players. Either create or copy the blank template sample below, insert in article and complete as ...

  5. Template:BridgeHandInline - Wikipedia

    en.wikipedia.org/wiki/Template:BridgeHandInline

    The template receives four sets of data for the card rank holdings (A, K, Q, etc.) in each of the suits in the order of: spades, hearts, diamonds, clubs. When using the blank template sample from below, replace each emdash (—) with the card ranks of each suit. Use an emdash to show a void.

  6. Template:BridgeHandNWES/doc - Wikipedia

    en.wikipedia.org/wiki/Template:BridgeHandNWES/doc

    Learn to edit; Community portal; Recent changes; Upload file; ... 4 Blank templates. ... 5 Surrounding text. 6 See also. Toggle the table of contents. Template ...

  7. Bridge scoring - Wikipedia

    en.wikipedia.org/wiki/Bridge_scoring

    However, a "game" is always triggered when 100 contract points are reached, a "partial game" or "part-score" refers to 10 to 90 contract points, and once either side reaches a game, both sides' part-scores, while still valid to be counted as part of the final score of the entire match, are reset to 0 for the purpose of the next game or rubber ...

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  9. Traveling scoreslip - Wikipedia

    en.wikipedia.org/wiki/Traveling_scoreslip

    Below is a facsimile of a traveling scoreslip for Board 1 in a five-table matchpoint tournament using a Mitchell movement. All entries are made by competitors except the last two columns which are calculated and completed by tournament staff at the end of the session.