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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    The most common causes of lag are expressed as ping time (or simply ping) and the frame rate (fps). Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms.

  3. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    2004 (free release) Windows: Torque Game Engine: Proprietary License Futuristic team based combat, released for free to promote Tribes: Vengeance. Single/Multiplayer. UberStrike: Cmune Ltd. 2008 2015-06-17 OS X, Windows: Unity: Proprietary license Free-to-play "social shooter" on Facebook, MySpace and Apple's Dashboard Widgets. Unreal ...

  4. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  5. Fortnite Battle Royale - Wikipedia

    en.wikipedia.org/wiki/Fortnite_Battle_Royale

    Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games.It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020.

  6. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  7. List of controversial video games - Wikipedia

    en.wikipedia.org/wiki/List_of_controversial...

    A highly controversial advertisement regarding John Romero's involvement with the game, which caused an equally highly publicized outrage; the game was also criticized for its perceived "low quality" and "outdated graphics". [90] 2000: Soldier of Fortune: PC, Dreamcast, PS2: Raven Software, Activision

  8. Fall Guys - Wikipedia

    en.wikipedia.org/wiki/Fall_Guys

    For Windows, the game was removed from the Steam storefront and made available on Epic Games Store, though the Steam version will continue to be updated in sync with the Epic Games Store version. The free-to-play versions of Fall Guys also added support for cross-platform play with other platforms. [3]

  9. Screen space ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Screen_space_ambient_occlusion

    SSAO component of a typical game scene. The algorithm is implemented as a pixel shader, analyzing the scene depth buffer which is stored in a texture. For every pixel on the screen, the pixel shader samples the depth values around the current pixel and tries to compute the amount of occlusion from each of the sampled points.