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  2. OpenGameArt.org - Wikipedia

    en.wikipedia.org/wiki/OpenGameArt.org

    From June to July 2009, a pixel art contest was run to create clothes, hair and accessories [15] for a pair of humanoid sprites that had been commissioned exclusively for Open Game Art. [16] This subsequently evolved into the Liberated Pixel Cup (LPC), a project to create a unified set of Creative Commons artwork. [17]

  3. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    Hardware varies in the number of sprites supported, the size and colors of each sprite, and special effects such as scaling or reporting pixel-precise overlap. Hardware composition of sprites occurs as each scan line is prepared for the video output device, such as a cathode-ray tube , without involvement of the main CPU and without the need ...

  4. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Internally, each character shape was defined on a 5 × 9 pixel grid, which was then interpolated by smoothing diagonals to give a 10 × 18 pixel character, with a characteristically angular shape, surrounded to the top and the left by two pixels of blank space. The algorithm only works on monochrome source data, and assumes the source pixels ...

  5. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    The form of dimetric projection commonly used in video games and pixel art. Only two of the angles separating the x, y and z axes are the same, and only some of the lengths of the cube's edges are equal. The expression arctan(sin(30°)) is equal to ≈26.565° and forms a 2:1 pixel ratio.

  6. List of video game console palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    (A special video mode of the MMC5 mapper overrides this, assigning a subpalette to each 8×8-pixel tile.) Sprites have an additional set of four 3-color subpalettes (with color 0 being transparent in each) and every 8x8 or 8x16 pixels can have their own subpalette, allowing for a total of 12 different colors to use for sprites at any given time ...

  7. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  8. List of fairy and sprite characters - Wikipedia

    en.wikipedia.org/wiki/List_of_fairy_and_sprite...

    Johnny and the Sprites: Animated TV series Belial, and Memim, Fairy helper: Jikkyō Oshaberi Parodius: Video game Belbel: Petite Princess Yucie: Animated television series, manga Beth McGraw (Fairy for a Day) Winx Club: Comic Bloom (Princess of Domino, Fairy of the Dragon Flame, Fairy of Dragon Fire, Keeper of the Dragon's Flame) Winx Club ...

  9. Sprite comic - Wikipedia

    en.wikipedia.org/wiki/Sprite_comic

    The 1998 webcomic Neglected Mario Characters was the first sprite comic to appear on the internet, [1] though Bob and George was the first sprite comic to gain widespread popularity. Starting its run in 2000, Bob and George utilizes sprites from the Mega Man series of games, with most of the characters being taken directly from the games.