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  2. Adobe Flash Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Player

    Macromedia Flash Player 8 (version 8.0.24.0) (April 23, 2006) Adobe Flash Player 9 (version 9.0.15.0, codenamed Zaphod and formerly named Flash Player 8.5) (June 22, 2006) Introduction of ActionScript Virtual Machine 2 (AVM2) with AVM1 retained for compatibility

  3. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    In December 1996, [41] FutureSplash was acquired by Macromedia, and Macromedia re-branded and released FutureSplash Animator as Macromedia Flash 1.0. Flash was a two-part system, a graphics and animation editor known as Macromedia Flash, and a player known as Macromedia Flash Player. [42]

  4. Macromedia - Wikipedia

    en.wikipedia.org/wiki/Macromedia

    By 2005, more computers worldwide had the Flash Player installed than any other Web media format, including Java, QuickTime, RealNetworks, and Windows Media Player. [21] As Flash matured, Macromedia's focus shifted from marketing it as a graphics and media tool to promoting it as a Web application platform, adding scripting and data access ...

  5. SWF - Wikipedia

    en.wikipedia.org/wiki/SWF

    Scaleform GFx is a commercial alternative SWF player that features full hardware acceleration using the GPU and has high conformance up to Flash 8 and AS2. Scaleform GFx is licensed as a game middleware solution and used by many PC and console 3D games for user interfaces, HUDs , mini games , and video playback.

  6. Adobe Animate - Wikipedia

    en.wikipedia.org/wiki/Adobe_Animate

    Adobe Animate (formerly Adobe Flash Professional, Macromedia Flash, and FutureSplash Animator) is a multimedia authoring and computer animation program developed by Adobe. [ 1 ] Animate is used to design vector graphics and animation for television series , online animation, websites , web applications , rich web applications , game development ...

  7. Adobe Shockwave - Wikipedia

    en.wikipedia.org/wiki/Adobe_Shockwave

    Macromedia Director 8.5 was released in 2001 and was the first version to specifically target the video game industry. [10] It introduced 3D capabilities, 3D text, toon shading, Havok physics, Real Video, Real Audio, integration with Macromedia Flash 5, behaviors, and other enhancements.

  8. Adobe Shockwave Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Shockwave_Player

    The Shockwave player was originally developed for the Netscape browser by Macromedia Director team members Harry Chesley, John Newlin, Sarah Allen, and Ken Day, influenced by a previous plug-in that Macromedia had created for Microsoft's Blackbird. Version 1.0 of Shockwave was released independent of Director 4 and its development schedule has ...

  9. Comparison of HTML5 and Flash - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_HTML5_and_Flash

    PlayStation 3 (Flash 9.1) and PSP (Flash 6) Wii (Flash Lite 3.1, equivalent to Flash 8) Leapster (Flash 5 for games) Dreamcast (Flash 4) Device support — Full, permission-based access to web camera, microphone, accelerometer and GPS: Market penetration — 82.3% of websites (as of March 28, 2020) [17] 4.5% of websites (as of April 19, 2018) [18]