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The famous example is the meaning of the word "game". We speak of various kinds of games: board games, betting games, sports, "war games". These are all different uses of the word "games". Wittgenstein also gives the example of "Water!", which can be used as an exclamation, an order, a request, or an answer to a question. [5]
Although Consequences originally is an analogue game there are digital versions available, some of which are slightly modified and adjusted to a digital roam. Examples: FoldingStory™, [4] Unfolding Stories, [5] etc. The game has also been seen as a precursor to computer-generated literature such as Christopher Strachey's Love letter generator ...
Generative literature is poetry or fiction that is automatically generated, often using computers. It is a genre of electronic literature , and also related to generative art . John Clark 's Latin Verse Machine (1830–1843) is probably the first example of mechanised generative literature, [ 1 ] [ 2 ] while Christopher Strachey 's love letter ...
Games based on works of literature, previously published, and characters from those works. This can include novels and short stories, published in books, magazines, in e-books or even online as text. Limitations:
For example, referring to actions of the U.S. president as "actions of the White House". Antonomasia - A kind of metonymy in which an epithet or phrase takes the place of a proper name. Synecdoche – A literary device, related to metonymy and metaphor, which creates a play on words by referring to something with a related concept. For example ...
Perfect information: A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them. Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if ...
LitRPG, short for literary role-playing game, is a literary genre combining the conventions of computer RPGs with science-fiction and fantasy novels. The term was introduced in 2013. [ 1 ] In LitRPG, game-like elements form an essential part of the story, and visible RPG statistics (for example strength, intelligence, damage) are a significant ...
In rhetoric, antithesis is a figure of speech involving the bringing out of a contrast in the ideas by an obvious contrast in the words, clauses, or sentences, within a parallel grammatical structure. [7] The term "antithesis" in rhetoric goes back to the 4th century BC, for example Aristotle, Rhetoric, 1410a, in which he gives a series of ...