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GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...
First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...
Connection, a line puzzle game. Tiny Moonsters, a game where the objective is to slice different shapes apart without coming into contact with any of the bouncing "Moonsters". The Big Fish, a game where the user has to use their mouse cursor to move a fish around, "eating" ones smaller than theirs and avoiding being eaten by those larger than ...
JSFiddle is an online IDE which is designed to allow users to edit and run HTML, JavaScript, and CSS code on a single page. [3] Its interface is minimalist and split into four main frames, which correspond to editable HTML, JavaScript and CSS fields and a result field which displays the user's project after it is run.
CKEditor 5 is a JavaScript framework offering a rich API [10] to develop any editing solution. CKEditor 5 also offers builds, which are ready-to-use editors; there are currently 5 builds available to download: Classic, Inline, Balloon, Balloon block and Document. [11]
Open source library to create and manipulate PDF files in Java. Fork of an older version of iText, but with the original LGPL / MPL license. PDFsharp: MIT C# developer library to create, extract, edit PDF files. Poppler: GNU GPL: Open-source multi-backend C++ library derived from Xpdf; no bundled viewer; incl. pdftohtml converter. TCPDF: GNU LGPL
js13kGames (also referenced as JS13K) is a game jam competition, focused on creating browser games that are no larger than 13 kilobytes when compressed using ZIP. [1] [2] [3] Participants are not permitted to use external services or libraries, and all assets must also fit within the size limit. [4] Games are programmed in JavaScript and HTML5.
C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: C++: Yes 2D Windows, PlayStation 2, Xbox One, Xbox Series X/S