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  2. Standard algorithms - Wikipedia

    en.wikipedia.org/wiki/Standard_algorithms

    In elementary arithmetic, a standard algorithm or method is a specific method of computation which is conventionally taught for solving particular mathematical problems. . These methods vary somewhat by nation and time, but generally include exchanging, regrouping, long division, and long multiplication using a standard notation, and standard formulas for average, area, and vol

  3. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    A subtraction problem such as is solved by borrowing a 10 from the tens place to add to the ones place in order to facilitate the subtraction. Subtracting 9 from 6 involves borrowing a 10 from the tens place, making the problem into +. This is indicated by crossing out the 8, writing a 7 above it, and writing a 1 above the 6.

  4. Word problem (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Word_problem_(mathematics)

    The word problem for an algebra is then to determine, given two expressions (words) involving the generators and operations, whether they represent the same element of the algebra modulo the identities. The word problems for groups and semigroups can be phrased as word problems for algebras. [1]

  5. Subtraction - Wikipedia

    en.wikipedia.org/wiki/Subtraction

    [2] In a sense, subtraction is the inverse of addition. That is, c = a − b if and only if c + b = a. In words: the difference of two numbers is the number that gives the first one when added to the second one. Subtraction follows several important patterns. It is anticommutative, meaning that changing the order changes the sign of the answer.

  6. Carry (arithmetic) - Wikipedia

    en.wikipedia.org/wiki/Carry_(arithmetic)

    The same carry bit is also generally used to indicate borrows in subtraction, though the bit's meaning is inverted due to the effects of two's complement arithmetic. Normally, a carry bit value of "1" signifies that an addition overflowed the ALU , and must be accounted for when adding data words of lengths greater than that of the CPU.

  7. Damath - Wikipedia

    en.wikipedia.org/wiki/Damath

    A derivative of Damath which was the name comes from the word Science and Damath. The gameplay is similar to Damath and it uses the same board. However, the pieces and the scoring system are different. The winner is determined by having the lowest score in the game, unlike Damath. [10] [11] There are variations of Sci-Dama: Electro Sci-Dama