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Mack noted that before Broderbund spun off GoodHome.com as a separate company, there was a "big culture clash" between the established company and the new media division. [7] He said that companies such as Broderbund were so concerned with established business that smaller, newer divisions found it hard to receive sufficient attention and ...
OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
The JSON may also contain blobs of binary data known as buffers, and refer to external files, for storing mesh data, images, etc. [7] The binary .glb format also contains JSON text, but serialized with binary chunk headers to allow blobs to be directly appended to the file. The fundamental building blocks of a glTF scene are nodes. Nodes are ...
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Currently, there is a major tracking scene separate from the actual demoscene. A form of static computer graphics where demosceners have traditionally excelled is pixel art; see artscene for more information on the related subculture. [citation needed] Origins of creative coding tools like Shadertoy and Three.js can be directly traced back to ...
Cocos2d-windows, in C++ for Windows XP and Windows 7; CocosNet, in C# based on Mono; Cocos2d-javascript, in JavaScript for web browsers; Cocos2d-XNA was born in cocos2d-x community for supporting Windows Phone 7, but now it's branched to an independent project
Simulation Open Framework Architecture (SOFA) [1] is an open source framework primarily targeted at real-time physical simulation, with an emphasis on medical simulation.. It is mostly intended for the research community to help develop newer algorithms, but can also be used as an efficient prototyping tool or as a physics engine.