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  2. Adobe AIR - Wikipedia

    en.wikipedia.org/wiki/Adobe_AIR

    Adobe AIR (also known as Adobe Integrated Runtime and codenamed Apollo) is a cross-platform runtime system currently developed by Harman International, in collaboration with Adobe Inc., for building desktop applications and mobile applications, programmed using Adobe Animate, ActionScript, and optionally Apache Flex. It was originally released ...

  3. Powerflasher FDT - Wikipedia

    en.wikipedia.org/wiki/Powerflasher_FDT

    FDT enables development of content such as video games, rich web applications and Adobe AIR applications, in the ActionScript 3 and Haxe programming languages. [17] FDT offers project management, code editing and interactive debugging.

  4. Apache Flex - Wikipedia

    en.wikipedia.org/wiki/Apache_Flex

    Adobe released the first beta of Flex 3, codenamed Moxie, in June 2007. Major enhancements include integration with the new versions of Adobe's Creative Suite products, support for AIR (Adobe's new desktop application runtime), and the addition of profiling and refactoring tools to the Flex Builder IDE.

  5. Adobe Flash Builder - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Builder

    Adobe released the first beta of Flex 3, codenamed Moxie, in June 2007. Major enhancements include integration with the new versions of Adobe's Creative Suite products, support for AIR (Adobe's new desktop application runtime), and the addition of profiling and refactoring tools to the Flex Builder IDE.

  6. Adobe Flash Player - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash_Player

    Flash Player was used internally by the Adobe Integrated Runtime (AIR), to provide a cross-platform runtime environment for desktop applications and mobile applications. AIR supports installable applications on Windows , Linux , macOS , and some mobile operating systems such as iOS and Android .

  7. OpenFL - Wikipedia

    en.wikipedia.org/wiki/OpenFL

    OpenFL contains Haxe ports of major graphical libraries such as Away3D, [11] [12] [13] Starling, [14] [15] Babylon.js, [16] Adobe Flash and DragonBones. [ 17 ] [ 18 ] Due to the multi-platform nature of OpenFL, such libraries usually run on multiple platforms such as HTML5, Adobe AIR and Android/iOS.

  8. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Also in 2008, Adobe released the first version of Adobe Integrated Runtime (later re-branded as Adobe AIR), a runtime engine that replaced Flash Player, and provided additional capabilities to the ActionScript 3.0 language to build desktop and mobile applications. With AIR, developers could access the file system (the user's files and folders ...

  9. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    It doesn't rely on any large 3rdParty libraries and currently runs on Linux, Windows, Windows CE, and Mac (via X11). A Carbon (macOS) port is underway. CLX (Component Library for Cross-platform) was used with Borland 's (now Embarcadero 's) Delphi , C++ Builder , and Kylix , for producing cross-platform applications between Windows and Linux.