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  2. Rijndael MixColumns - Wikipedia

    en.wikipedia.org/wiki/Rijndael_MixColumns

    Commonly, rather than implementing Galois multiplication, Rijndael implementations simply use pre-calculated lookup tables to perform the byte multiplication by 2, 3, 9, 11, 13, and 14. For instance, in C# these tables can be stored in Byte[256] arrays. In order to compute p * 3. The result is obtained this way: result = table_3[(int)p]

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    It requires memorization of the multiplication table for single digits. This is the usual algorithm for multiplying larger numbers by hand in base 10. A person doing long multiplication on paper will write down all the products and then add them together; an abacus-user will sum the products as soon as each one is computed.

  4. Irish logarithm - Wikipedia

    en.wikipedia.org/wiki/Irish_logarithm

    The Irish logarithm was a system of number manipulation invented by Percy Ludgate for machine multiplication. The system used a combination of mechanical cams as lookup tables and mechanical addition to sum pseudo-logarithmic indices to produce partial products, which were then added to produce results.

  5. Multiplication table - Wikipedia

    en.wikipedia.org/wiki/Multiplication_table

    In mathematics, a multiplication table (sometimes, less formally, a times table) is a mathematical table used to define a multiplication operation for an algebraic system. The decimal multiplication table was traditionally taught as an essential part of elementary arithmetic around the world, as it lays the foundation for arithmetic operations ...

  6. Order of operations - Wikipedia

    en.wikipedia.org/wiki/Order_of_operations

    For example, multiplication is granted a higher precedence than addition, and it has been this way since the introduction of modern algebraic notation. [2] [3] Thus, in the expression 1 + 2 × 3, the multiplication is performed before addition, and the expression has the value 1 + (2 × 3) = 7, and not (1 + 2) × 3 = 9.

  7. Computational complexity of mathematical operations - Wikipedia

    en.wikipedia.org/wiki/Computational_complexity...

    Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.

  8. Quaternion - Wikipedia

    en.wikipedia.org/wiki/Quaternion

    Constraining any such multiplication table to have the identity in the first row and column and for the signs of the row headers to be opposite to those of the column headers, then there are 3 possible choices for the second column (ignoring sign), 2 possible choices for the third column (ignoring sign), and 1 possible choice for the fourth ...

  9. Rule of product - Wikipedia

    en.wikipedia.org/wiki/Rule_of_product

    In combinatorics, the rule of product or multiplication principle is a basic counting principle (a.k.a. the fundamental principle of counting). Stated simply, it is the intuitive idea that if there are a ways of doing something and b ways of doing another thing, then there are a · b ways of performing both actions.