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An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.
The Mind Sports Olympiad first held the Abstract Games World Championship in 2008 to try to find the best abstract strategy games all-rounder. [3] The MSO event saw a change in format in 2011 [26] restricting the competition to players' five best events, and was renamed the Modern Abstract Games World Championship. 2008: David M. Pearce (England)
A player with no valid move remaining loses. This occurs if the player has no pieces left, or if all the player's pieces are obstructed from moving by opponent pieces. A game is a draw if neither player can win the game. A game is considered a draw when the same position repeats three times by the same player (not necessarily consecutively). [1 ...
Pentago is a two-player abstract strategy game invented by Tomas Flodén. The game is played on a 6×6 board divided into four 3×3 sub-boards (or quadrants). Taking turns , the two players place a marble of their color (either black or white) onto an unoccupied space on the board, and then rotate one of the sub-boards by 90 degrees either ...
Lines of Action (or LOA) is an abstract strategy board game for two players invented by Claude Soucie. The objective is to connect all of one's pieces into a single group. The game was recommended by the Spiel des Jahres in 1988. [1]
Tak is a two-player abstract strategy game that first existed fictionally within Patrick Rothfuss's fantasy trilogy, The Kingkiller Chronicle, before being brought to life by James Ernest in collaboration with Rothfuss, and published by Cheapass Games in 2016.