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C, C#, Go, Java, JavaScript, Python, Rust — Java serialization Oracle Corporation — Yes Java Object Serialization: Yes No Yes No Yes — JSON: Douglas Crockford: JavaScript syntax: Yes STD 90/RFC 8259 (ancillary: RFC 6901, RFC 6902), ECMA-404, ISO/IEC 21778:2017: No, but see BSON, Smile, UBJSON: Yes
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...
It is common for implementations to handle equality testing, serialization and model binding. The strongly typed identifier commonly wraps the data type used as the primary key in the database, such as a string, an integer or universally unique identifier (UUID).
RDFLib is a Python library for working with RDF, [2] a simple yet powerful language for representing information. This library contains parsers/serializers for almost all of the known RDF serializations, such as RDF/XML, Turtle, N-Triples, & JSON-LD, many of which are now supported in their updated form (e.g. Turtle 1.1).
Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
The Python programming language has a builtin plistlib module to read and write plist files, in Apple's XML or in binary (since Python 3.4). [28] ProperTree is a cross-platform editor that makes use of this library.
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...