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In generation VI, the games introduced a new mechanic called Mega Evolution, as well as a subset of Mega Evolution called Primal Reversion. Unlike normal evolution, Mega Evolution and Primal Reversion last only for the duration of a battle, with the Pokémon reverting to its normal form at the end; as of the release of Sun and Moon , 48 ...
The first generation (generation I) of the Pokémon franchise features the original 151 fictional species of monsters introduced to the core video game series in the 1996 Game Boy games Pocket Monsters Red, Green and Blue (known as Pokémon Red, Green and Blue outside of Japan). (Later Pokemon Yellow and Blue were released Nationally)
These generations are roughly chronological divisions by release; when an official sequel in the main role-playing game series is released that features new Pokémon, characters, and possibly new gameplay concepts, that sequel is considered the start of a new generation of the franchise. The main games and their spin-offs, the anime, manga, and ...
Pokémon Generations (ポケモンジェネレーションズ, Pokemon Jenerēshonzu) is a 2016 Japanese-animated original net animation series produced by OLM and released on YouTube by The Pokémon Company.
Kitakami is based on Japan, [8] while the Blueberry Academy is a school environment set in the Unova region, the main location of the 2010 games Pokémon Black and White. [ 9 ] [ 10 ] Scarlet and Violet also feature a special mechanic known as "Terastallization" which allow the player's Pokémon to change their elemental types in battle.
The second generation (generation II) of the Pokémon franchise features 100 fictional species of creatures introduced to the core video game series in the Game Boy Color games Pokémon Gold and Silver. The generation was unveiled at the beginning of the Nintendo Space World '97 event. [1] Gold and Silver were first released on November 21 ...
The efforts put into captive breeding can aid in education about conservation because species in captivity are closer to the public than their wild conspecifics. [6] These accomplishments from the continued breeding of species for generations in captivity is also aided by extensive research efforts ex-situ and in-situ. [6]
Breeding pair, bonded animals who cooperate to produce offspring; Breeding program, a planned breeding of animals or plants; Breeding season, the period during each year when a species reproduces; Captive breeding, raising plants or animals in zoos or other controlled conditions; Cooperative breeding, the raising of the young using non-parental ...