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A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.
Crossfire's "addressing" of Freelancer ' s faults does not play a part in Freelancer ' s history. It is an extension which did nothing to correct Freelancer since Crossfire != Freelancer. None of the mods in the article play a part in the reception of Freelancer (where are the established reliable sources reviewing their impact on Freelancer ...
Minecraft is a media franchise developed from and centered around the video game of the same name. Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios , which are owned by Microsoft Corporation , the franchise consists of six video games, along with various books, merchandise, events, and an upcoming theatrical film.
Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios. It is a chronological sequel to Digital Anvil's Starlancer , a combat flight simulator released in 2000.
Nexus Mods is a website that hosts computer game mods and other user-created content related to video game modding. It is one of the largest gaming mod sites on the web, [ 2 ] with 30 million registered members and 3146 supported games as of October 2024, with a single forum and a wiki for site- and mod-related topics.
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Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 [37] and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later ...
In 2014, Microsoft acquired Mojang, the developers of Minecraft, and currently the best-selling video game of all time for $2.5 billion. [132] [133] In 2021, Microsoft acquired Bethesda Softworks, video game publisher and owner of major video game franchises such as The Elder Scrolls, Fallout, and Doom, for $8.1 billion. [134]