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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [23] [24] iPhone App Store [25] and BlackBerry App World [26] as the game assets were kept proprietary. [27 ...

  3. PDFsharp - Wikipedia

    en.wikipedia.org/wiki/PDFsharp

    PDFsharp is an open source [1].NET library for processing PDF files. It is written in C#.The library can be used to create, render, print, split, merge, modify, and extract text and meta-data of PDF files.

  4. List of C Sharp software - Wikipedia

    en.wikipedia.org/wiki/List_of_C_Sharp_software

    GameMaker Studio 2, a game engine with an editor written in C#; HandBrake, a free and open-source transcoder for digital video files. KeePass, a free and open-source password manager primarily for Windows. Low Orbit Ion Cannon (LOIC), an open-source network stress testing and denial-of-service attack application. Lphant, a peer-to-peer file ...

  5. List of PDF software - Wikipedia

    en.wikipedia.org/wiki/List_of_PDF_software

    Open-source, cross-platform C library to generate PDF files. OpenPDF: GNU LGPLv3 / MPLv2.0: Open source library to create and manipulate PDF files in Java. Fork of an older version of iText, but with the original LGPL / MPL license. PDFsharp: MIT C# developer library to create, extract, edit PDF files. Poppler: GNU GPL

  6. List of commercial video games with later released source ...

    en.wikipedia.org/wiki/List_of_commercial_video...

    The author claims that he wrote the game originally in C, switched then to Java, and later converted it with an automatic code converter to C++. [393] Carnivores 2: 1999 2013 Simulation: Proprietary: Freeware: Action Forms: A version from 2013 is available on assembla. [394] Around 2017 the source code was released via Moddb. [395] Crystal ...

  7. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    The primary method of programming games and applications in Construct is through 'event sheets', which are similar to source files used in programming languages. Each event sheet has a list of events, which contain conditional statements or triggers. Once these are met, actions or functions can be carried out. [9]

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  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Since the release of Left 4 Dead in late 2008, Valve began releasing "Authoring Tools" for individual games, which constitute the same programs adapted for each game's engine build. After Team Fortress 2 became free-to-play, Source SDK was effectively made open to all Steam users. When some Source games were updated to Source 2013, the older ...