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Quake family tree, showing engines and a selection of games based on the Quake engine. id Tech is a series of separate game engines designed and developed by id Software.Prior to the presentation of the id Tech 5-based game Rage in 2011, the engines lacked official designation and as such were simply referred to as the Doom and Quake engines, from the name of the main game series the engines ...
Some game engines experience an evolution over time and develop a family tree, like for instance id's Quake engine which resulted in the id Tech family. Before game engines, games were typically written as singular entities: a game for the Atari 2600, for example, had to be designed from the bottom up to make optimal use of the display hardware ...
English: Relation tree (tree version 12) of the id Tech family of video game engines by Id Software: id Tech 1 debut in Quake in June 1996 vkQuake a version of id Tech 1 with Vulkan rendering path was published July 2016; Id Tech 2 debut in Quake II in December 1997; id Tech 3 (debut in Quake III Arena December 1999)
English: Relation tree (tree version 12) of the id Tech family of video game engines by Id Software: Quake engine debut in Quake in June 1996 (not numbered id Tech 1, which refers to the earlier and genetically separate Doom Engine (used for Doom 1–2 and others), despite the Quake Engine being both the ancestor and the predecessor of Quake II's id Tech 2).
English: Relation tree (tree version 12) of the id Tech family of video game engines by Id Software: Quake engine debut in Quake in June 1996 (not numbered id Tech 1, which refers to the earlier and genetically separate Doom Engine (used for Doom 1–2 and others), despite the Quake Engine being both the ancestor and the predecessor of Quake II's id Tech 2).
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Family tree illustrating derivations of Quake engines . On December 21, 1999, John Carmack of id Software released the Quake engine source code on the Internet under the terms of GPL-2.0-or-later, allowing programmers to edit the engine and add new features. Programmers were soon releasing new versions of the engine on the net.
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