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Lords of the Realm II (also known as Lords 2) is a computer game published by Sierra On-Line and developed by Impressions Games. It was first released for the PC in 1996, and is the second game in the Lords of the Realm series. The game takes place in a medieval setting, with rulers of several counties warring for the right to be king of the land.
From structure to game play, Lords of the Realm has notched its own place in wargaming history." [2] The Escapist's Stew Shearer summed up his review with "Lords of the Realm is a stellar strategy game that's more than worth the $5.99 that GOG is asking for it (and Lords of the Realm 2) [sic]. It can have moments where things feel a bit too ...
[2] Mike Ryder, former president of Sierra Entertainment, forced a change in management in October 2001, during development of Lords of the Realm III. Rod Nakamoto was installed as the new director. Lords III became Impressions's final game, and was released to mediocre reviews in March 2004.
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Lords of the Realm III (also known as Lords 3) is a medieval themed real-time strategy computer game published in March 2004 by Sierra Entertainment, a subsidiary of Vivendi Universal Games. It is the third installment in the Lords of the Realm series, and the last game made by Impressions Games.
Lords of Magic is a turn-based strategy Microsoft Windows game designed for Windows 95/98 by Sierra On-Line. The game was intended to combine elements of Heroes of Might and Magic II and Lords of the Realm II .