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The rook (/ r ʊ k /; ♖, ♜) is a piece in the game of chess.It may move any number of squares horizontally or vertically without jumping, and it may capture an enemy piece on its path; it may participate in castling.
Castling is permitted only if neither the king nor the rook has previously moved; the squares between the king and the rook are vacant; and the king does not leave, cross over, or finish on a square attacked by an enemy piece. Castling is the only move in chess in which two pieces are moved at once. [3]
Each type of chess piece has its own method of movement. A piece moves to a vacant square except when capturing an opponent's piece. [8] Except for any move of the knight and castling, pieces cannot jump over other pieces. A piece is captured (or taken) when an attacking enemy piece replaces it on its square. The captured piece is thereby ...
This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...
Chess variants sometimes include new, non-standard, or even old pieces. For example, Courier Chess, a predecessor of modern chess dating from the 12th century, was played on an 8×12 board and used all six modern chess piece types, plus three additional types of pieces: Courier, Mann (or rath or sage), and Jester.
The king (♔, ♚) is the most important piece in the game of chess. It may move to any adjoining square; it may also perform, in tandem with the rook , a special move called castling . If a player's king is threatened with capture, it is said to be in check , and the player must remove the threat of capture immediately.