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  2. Forza Motorsport 6 - Wikipedia

    en.wikipedia.org/wiki/Forza_Motorsport_6

    The sound team recorded actual cars for the game, capturing intake, engine, and exhaust sounds. They used a looping model to implement car engine sounds in-game. The looping model shifts the pitch of cross-faded loops over the rev range, and was created from recordings of a car on a dyno making full-throttle runs. Vehicle recording was ...

  3. Forza Horizon 3 - Wikipedia

    en.wikipedia.org/wiki/Forza_Horizon_3

    They employed the looping model from Forza Motorsport 6 in conjunction with a granular synthesis model to implement car engine sounds in-game. The looping model shifts the pitch of cross-faded loops over the rev range, and was created from recordings of a car on a dyno making full-throttle runs.

  4. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    The early versions of ORCS did not include cars with engines, making the game a Soap Box Derby-style, downhill racing simulation. When engines and engine sounds were eventually added, the simulation was given its final name, TORCS, as the name seemed more relevant to automobiles given its similarity to the word torque.

  5. Forza Horizon 5 - Wikipedia

    en.wikipedia.org/wiki/Forza_Horizon_5

    All sounds were recorded just for the game, with none sourced from existing libraries. The soundtrack can be output through Dolby Atmos. [33] [34] Forza Horizon 5 was announced during Microsoft and Bethesda's showcase at E3 2021. The game was released for Windows, Xbox One, and Xbox Series X and Series S on 9 November 2021. [35] [36] [a]

  6. Racing game - Wikipedia

    en.wikipedia.org/wiki/Racing_game

    The three main elements of car audio are intake, exhaust, and internal engine sounds. Recorded samples of those elements are implemented in-game by methods such as granular synthesis, loop-based modelling, or physical modeling. Tire sounds modulate loop samples or pitch based on slip angle and deformation to let the player know the limit of ...

  7. All about that bass: carmakers seek electric car sounds for ...

    www.aol.com/news/bass-carmakers-seek-electric...

    Carmakers are dreaming up futuristic electric car engine sounds to ensure that pedestrians can hear vehicles that lack audible cues like high-revving, howling combustion engines, senior executives ...

  8. Asphalt 8: Airborne - Wikipedia

    en.wikipedia.org/wiki/Asphalt_8:_Airborne

    Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft.It is the tenth major game of the Asphalt series.It was released on August 22, 2013, for iOS and Android, [1] November 13 for Windows 8 [2] and Windows Phone 8, [3] January 15, 2014 for BlackBerry 10, [4] and April 5, 2015 for Tizen.

  9. AOL

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    The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web. AOL.