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  2. Tsiolkovsky rocket equation - Wikipedia

    en.wikipedia.org/wiki/Tsiolkovsky_rocket_equation

    A rocket's required mass ratio as a function of effective exhaust velocity ratio. The classical rocket equation, or ideal rocket equation is a mathematical equation that describes the motion of vehicles that follow the basic principle of a rocket: a device that can apply acceleration to itself using thrust by expelling part of its mass with high velocity and can thereby move due to the ...

  3. Relative velocity - Wikipedia

    en.wikipedia.org/wiki/Relative_velocity

    The relative velocity of an object B relative to an observer A, denoted (also or ⁡), is the velocity vector of B measured in the rest frame of A. The relative speed v B ∣ A = ‖ v B ∣ A ‖ {\displaystyle v_{B\mid A}=\|\mathbf {v} _{B\mid A}\|} is the vector norm of the relative velocity.

  4. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Unprimed quantities refer to position, velocity and acceleration in one frame F; primed quantities refer to position, velocity and acceleration in another frame F' moving at translational velocity V or angular velocity Ω relative to F. Conversely F moves at velocity (—V or —Ω) relative to F'. The situation is similar for relative ...

  5. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    This is the equation of a parabola, so the path is parabolic. The axis of the parabola is vertical. If the projectile's position (x,y) and launch angle (θ or α) are known, the initial velocity can be found solving for v 0 in the afore-mentioned parabolic equation:

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  7. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Multiplying by the operator [S], the formula for the velocity v P takes the form: = [] + ˙ = / +, where the vector ω is the angular velocity vector obtained from the components of the matrix [Ω]; the vector / =, is the position of P relative to the origin O of the moving frame M; and = ˙, is the velocity of the origin O.

  8. Piston motion equations - Wikipedia

    en.wikipedia.org/wiki/Piston_motion_equations

    From the foregoing, you can see that the time domain equations are simply scaled forms of the angle domain equations: is unscaled, ′ is scaled by ω, and ″ is scaled by ω². To convert the angle domain equations to time domain, first replace A with ωt , and then scale for angular velocity as follows: multiply x ′ {\displaystyle x'} by ...

  9. Turbulence kinetic energy - Wikipedia

    en.wikipedia.org/wiki/Turbulence_kinetic_energy

    The TKE can be defined to be half the sum of the variances σ² (square of standard deviations σ) of the fluctuating velocity components: = (+ +) = ((′) ¯ + (′) ¯ + (′) ¯), where each turbulent velocity component is the difference between the instantaneous and the average velocity: ′ = ¯ (Reynolds decomposition).