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  2. Computer representation of surfaces - Wikipedia

    en.wikipedia.org/wiki/Computer_representation_of...

    An open surface with u- and v-flow lines and Z-contours shown. In technical applications of 3D computer graphics such as computer-aided design and computer-aided manufacturing, surfaces are one way of representing objects. The other ways are wireframe (lines and curves) and solids.

  3. Scientific visualization - Wikipedia

    en.wikipedia.org/wiki/Scientific_visualization

    Surface rendering of Arabidopsis thaliana pollen grains with confocal microscope. Scientific visualization (also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. [2] It is also considered a subset of computer graphics, a branch of computer science. The purpose ...

  4. Waveform graphics - Wikipedia

    en.wikipedia.org/wiki/Waveform_graphics

    Waveform graphics were limited, but could still produce useful output when used in conjunction with programs like gnuplot. Waveform graphics is a simple vector graphics system introduced by Digital Equipment Corporation (DEC) on the VT55 and VT105 terminals in the mid-1970s. It was used to produce graphics output from mainframes and ...

  5. Painter's algorithm - Wikipedia

    en.wikipedia.org/wiki/Painter's_algorithm

    A fractal landscape being rendered using the painter's algorithm on an Amiga. The painter's algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by area basis of other Hidden-Surface Removal algorithms.

  6. Surface wave inversion - Wikipedia

    en.wikipedia.org/wiki/Surface_wave_inversion

    Surface-wave inversion is the method by which elastic properties, density, and thickness of layers in the subsurface are obtained through analysis of surface-wave dispersion. [2] The entire inversion process requires the gathering of seismic data, the creation of dispersion curves, and finally the inference of subsurface properties.

  7. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...

  8. Harvard Laboratory for Computer Graphics and Spatial Analysis

    en.wikipedia.org/wiki/Harvard_Laboratory_for...

    The Harvard Laboratory for Computer Graphics and Spatial Analysis (1965 to 1991) pioneered early cartographic and architectural computer applications that led to integrated geographic information systems (GIS). [1] Some of the Laboratory's influential programs included SYMAP, SYMVU, GRID, CALFORM, and POLYVRT.

  9. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    Raster graphic image. In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).