Search results
Results From The WOW.Com Content Network
Cytadela or Citadel [1] is a 1995 first-person shooter developed by Virtual Design and published by Black Legend and Arrakis Software for the Amiga 500 and later. [2] [3] The game is set on a prison island in the middle of a prisoner revolt. [4] [5] The game received generally positive reviews in the Amiga press.
$100,000 Pyramid; 007: Licence to Kill; 10 Knockout! 10-Pin Bowling; 10th Frame; 10000 Meters; 180; 19 Part One: Boot Camp; 1942; 1943: One Year After; 1943: The ...
Citadel is a computer game developed by Michael Jakobsen for the BBC Micro, and released by Superior Software in 1985. It was also ported to the Acorn Electron . Centred around a castle, this platform game with some puzzle-solving elements requires players to find five hidden crystals and return them to their rightful place.
That the combat system is innovative definitely follows from the complete lack of movement allowances in the game." [4] In Issue 33 of Moves, John Prados called the components "impressive". Looking at game strategy, Prados was equally as impressed, noting that for the Viet Minh player, this game "is not completely a matter of 'human wave' tactics.
Citadel 2 is a BBC Micro game developed by Symo for Superior Software.The sequel to Citadel, it is a platform game with puzzle solving elements. Like the original, the game's plot involves finding five gems hidden in various locations in a large fort, together with areas outside it (including mines, three trees, a lodge and a floating sky castle) and destroying them in a teleporter hidden at ...
Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.
The game was reviewed in 1990 in Dragon #155 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars. [1] Dave Arneson for Computer Gaming World called Citadel "very disappointing". The magazine liked its graphics and audio, but described the story as "run-of-the-mill" and the combat ...
Citadel is a two-player board game designed by Roy Goodman [2] and published by Fantasy Games Unlimited. The entire game is enclosed in a 14-page rulebook, which includes six double-sided 11 in × 8 in (280 mm × 200 mm) cardboard map sheets. Each map is marked with a 5 x 5 grid with pre-printed corridors and rooms