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  2. Illithid - Wikipedia

    en.wikipedia.org/wiki/Illithid

    Everything that we know is true about mind flayers in Fifth Edition can be found in the 5E Monster Manual and the "Mind Flayers: Scourge of Worlds" section of Volo's Guide to Monsters. The latter resource, in particular, picks up elements of mind flayer lore from earlier sourcebooks, including The Illithiad [from 2E] and Lords of Madness [from ...

  3. The Nightmare Lands - Wikipedia

    en.wikipedia.org/wiki/The_Nightmare_Lands

    The Nightmare Lands is a supplement that details the mist-covered Nightmare Lands on the borders of Demiplane of Dread in the Ravenloft setting. In this netherworld the Nightmare Court searches for dreamers to trap them in "dreamscapes" which amplify where their secret feelings to unbearable levels so that the Court can feed on their fears.

  4. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    Characters with psionic abilities also have Psionic Strength Points (PSPs) and a Mental Armor Class (MAC). Many of the powers were also altered in this revision. A reviewer for the British magazine Arcane felt that this system was "a much more logical set-up than was previously in use. It's a matter of taste, though, as to whether you think ...

  5. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    The first three editions of Shadowrun had three separate headings of Physical attributes, Mental Attributes, and Special Attributes, with three stats in each. With the six non-special attributes being Strength , Agility , Body, Charisma , Intelligence , and Willpower, and two of the three special attributes relating to magic and the third being ...

  6. Metamorphosis Alpha - Wikipedia

    en.wikipedia.org/wiki/Metamorphosis_Alpha

    Humans have a sixth characteristic, leadership potential, while mutated humans and creatures add a random number of mutations, both physical and mental. Metamorphosis Alpha ' s combat rules resemble those in the original edition of Dungeons & Dragons ( D&D ).

  7. Plane (esotericism) - Wikipedia

    en.wikipedia.org/wiki/Plane_(esotericism)

    In esoteric cosmology, a plane is conceived as a subtle state, level, or region of reality, each plane corresponding to some type, kind, or category of being.. The concept may be found in religious and esoteric teachings which propound the idea of a whole series of subtle planes or worlds or dimensions which, from a center, interpenetrate themselves and the physical planet in which we live ...

  8. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    It also affects certain mental skills. Wisdom (WIS): Wisdom is a composite term for the character's enlightenment, judgment, wile, willpower and intuitiveness; a high wisdom score indicates superiority in all these attributes. Wisdom influences the number of spells a divine spell-caster (such as clerics, druids, paladins, and rangers) can cast ...

  9. Dissociative fugue - Wikipedia

    en.wikipedia.org/wiki/Dissociative_fugue

    It is classified as a mental and behavioral disorder [3] and is variously categorized as a dissociative disorder, [1] a conversion disorder, [3] or a somatic symptom disorder. According to the Diagnostic and Statistical Manual of Mental Disorders ( DSM-5 ), dissociative fugue is a subset of dissociative amnesia .