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  2. Steinmetz solid - Wikipedia

    en.wikipedia.org/wiki/Steinmetz_solid

    The generation of a bicylinder Calculating the volume of a bicylinder. A bicylinder generated by two cylinders with radius r has the volume =, and the surface area [1] [6] =.. The upper half of a bicylinder is the square case of a domical vault, a dome-shaped solid based on any convex polygon whose cross-sections are similar copies of the polygon, and analogous formulas calculating the volume ...

  3. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  4. File:Problem1 Line Intersecting Cylinder.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Problem1_Line...

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  5. Bounding volume - Wikipedia

    en.wikipedia.org/wiki/Bounding_volume

    For example, two capsules intersect if the distance between the capsules' segments is smaller than the sum of their radii. This holds for arbitrarily rotated capsules, which is why they're more appealing than cylinders in practice. A bounding cylinder is a cylinder containing the object. In most applications the axis of the cylinder is aligned ...

  6. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    intersection of two polygons: window test. If one wants to determine the intersection points of two polygons, one can check the intersection of any pair of line segments of the polygons (see above). For polygons with many segments this method is rather time-consuming. In practice one accelerates the intersection algorithm by using window tests ...

  7. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    Rendering of constructive solid geometry is particularly simple when ray tracing.Ray tracers intersect a ray with both primitives that are being operated on, apply the operator to the intersection intervals along the 1D ray, and then take the point closest to the camera along the ray as being the result.

  8. On the Sphere and Cylinder - Wikipedia

    en.wikipedia.org/wiki/On_the_Sphere_and_Cylinder

    The ratio of the volume of a sphere to the volume of its circumscribed cylinder is 2:3, as was determined by Archimedes. The principal formulae derived in On the Sphere and Cylinder are those mentioned above: the surface area of the sphere, the volume of the contained ball, and surface area and volume of the cylinder.

  9. Packing problems - Wikipedia

    en.wikipedia.org/wiki/Packing_problems

    The study of polyomino tilings largely concerns two classes of problems: to tile a rectangle with congruent tiles, and to pack one of each n-omino into a rectangle. A classic puzzle of the second kind is to arrange all twelve pentominoes into rectangles sized 3×20, 4×15, 5×12 or 6×10.